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Using BRIDGE EDGE LOOPS in Blender to Create Complex Shapes with Lofting!

Written By The CG Essentials on Thursday, Aug 06, 2020 | 11:28 AM

 
In this video, learn how to use the bridge edge loops function to create complex skins and other objects from edges inside of Blender! Blender documentation link - https://docs.blender.org/manual/en/latest/modeling/meshes/editing/edge/bridge_edge_loops.html Note – all edges must be in the same object Adding circles Joining them into a group with CTRL+J Lofting – select edges, then CTRL+E Select the option for bridge edge loops Connect Loops – Closed Loop vs. Open Loop vs. Loop Pairs Merge – Merges loops rather than creating a skin – note that edges must have the same number of segments Twist – Adds a twist to the object being created – note that we’ll need the same number of segments Number of Cuts – Adds intermediate detail loops Interpolation – Adjusts the way the intermediates are calculated – linear is more straight, while blend path and blend surface are more curved. Blend path seems to have vertical orientation more dictated by path, while surface seems to create a more predictable, straight up and down surface. Smoothness – This applies a smoothing factor to your surface – by moving the value up and down, you can really change how smooth and flowing your surfaces is Profile Factor – Adjusts how much the new edges are shrunk/expanded. Profile Shape – this is going to affect the shape of the edges that are created – you can get more information on what each of them is going to do here - https://docs.blender.org/manual/en/latest/editors/3dview/controls/proportional_editing.html#dview-transform-control-proportional-edit-falloff 0:00 – Intro to Lofting 0:27 - Intro to Bridge Edge Loops 0:59 – Activating the Bridge Edge Loops Tool 1:54 – Bridge Edge Loops Blender Documentation Location 3:02 – Joining Objects to Bridge Edge Loops 4:04 – Connect Loops - Open vs. Closed Loops 5:35 – Connect Loops – Loop Pairs 5:57 – Merge Loops 7:09 – Bridge Edge Loop Twist Function 8:02 – Bridge Edge Loop Number of Cuts 9:04 – Interpolation Shapes 9:48 – Interpolation – Blend Path 10:11 – Interpolation – Blend Shape 10:28 – Smoothness 11:11 – Profile Factor 11:48 – Profile Shape 12:39 – Patching Holes with Bridge Edge Loops