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How to make an RPG like Disco Elysium | Rezzed sessions | EGX 2019

Written By EGX on Friday, Oct 18, 2019 | 12:24 PM

 
Lead designer/writer Robert Kurvitz and writer Argo Tuulik discuss the best and worst bits of creating an original IP and turning it into a video game with a 5 year development cycle. TL;DR - it's not very easy.