Home » Education » Unity3D - Saving and Loading your Inventory with Scriptable Objects | Part 2

Unity3D - Saving and Loading your Inventory with Scriptable Objects | Part 2

Written By Andy W on Friday, Sep 27, 2019 | 01:00 PM

 
In this video we go over how to save and load an inventory, made of a scriptable object, that is populated with items (which are also scriptable objects) How to make an Inventory using scriptable objects: https://bit.ly/2nHUac5 Source Code: https://github.com/sniffle6/Scriptable-Object-Inventory If you like this channel, or just Unity in general, consider joining my Discord at: https://discord.gg/5yj4Ecp ******************************************************************** ● Support me with Brave: https://brave.com/cod828 ♥ Subscribe: https://bit.ly/2FRWgOi ● Facebook: https://bit.ly/2DhBC6I ● Twitter: https://twitter.com/Indie_Unleashed ******************************************************************** ● Make a Grid with a 1 dimensional array: https://bit.ly/2sRTpfL ● How to make Snake in Unity Tiny: https://bit.ly/2UmJHhe ● Climbing System Show off: https://bit.ly/2FPurq1 ********************************************************************