Home » Gaming » Beamng Drive - Police Chase Machine Gun vs Bandits #6

Beamng Drive - Police Chase Machine Gun vs Bandits #6

Written By WreckStation on Saturday, Mar 30, 2019 | 03:53 PM

 
Subscribe to my channel: https://goo.gl/jHvMdv Join my server in a discord - https://discord.gg/pAWbpzg (WreckStationFans) . We can chat here! ;) My instagram: https://www.instagram.com/wreckstation/ Hello! In this video there will be a policeman chase with machine guns against the bandits in the game beamng drive. Enjoy! You can support me with a comment and “finger up” if you like my videos, thanks! ----------------------------------------------------------------------------------------------------------- Mods used: 1) WLD FS30-2 diesel-electric locomotive - https://www.beamng.com/resources/wld-fs30-2-diesel-electric-locomotive.7960/ 2) D15 Technical - https://www.beamng.com/resources/d15-technical.2018/ ----------------------------------------------------------------------------------------------------------- Beamng drive - computer game in the genre autosimulator. Uses a unique physics of soft bodies. Official site: www.beamng.com ----------------------------------------------------------------------------------------------------------- My PC specs: i9-7980XE, GTX 1080 TI, 64 GB RAM, 10 TB HDD + 256 GB SSD I am recording my video with the Nvidia Shadowplay program. I edit my videos using Adobe Premiere Pro, and photos using Adobe Photoshop ----------------------------------------------------------------------------------------------------------- All actions in the game take place in a virtual simulation with virtual cars and characters and do not harm anyone! ----------------------------------------------------------------------------------------------------------- Music used: 1) Track: Y&V - Lune [NCS Release] Music provided by NoCopyrightSounds. Watch: https://www.youtube.com/watch?v=n79aphwhpW0 Free Download / Stream: http://ncs.io/lune *For all important questions and suggestions you can contact me at the discord, which I have indicated above.