Home » Gaming » [FIXED] [TF2] PSA: Fists of Steel Post-Jungle Inferno Stats are Broken!

[FIXED] [TF2] PSA: Fists of Steel Post-Jungle Inferno Stats are Broken!

Written By CustomTF2 Weapons on Wednesday, Jan 31, 2018 | 09:19 PM

 
EDIT: (03/29/18) On yesterday's patch, this was finally fixed. ★ This was the note from the patch notes..... ► Fixed the "-40% health from healers" penalty on The Fists of Steel (it wasn't active) ► http://www.teamfortress.com/post.php?id=38643 If you want to actually play with any of the weapons shown on this YouTube channel, check out one of our TF2 servers! ★ Custom Weapons | USA ► 192.223.26.28:27015 ★ Custom Weapons x10 | USA ► 192.223.26.28:27016 ★ Custom Weapons MvM | USA ► 192.223.26.28:27017 ★ Custom Weapons Stop that Tank | USA ► 192.223.26.28:27018 ★ Custom Weapons | EU ► 185.107.96.197:27015 ★ Custom Weapons x10 | EU ► 185.107.96.197:27016 ★ Custom Weapons MvM | EU ► 185.107.96.197:27017 ★ Custom Weapons Stop that Tank | EU ► 185.107.96.197:27018 Fun Fact: The "-40% healing from healers on wearer" on the Fists of Steel.... doesn't actually work! Plus the "-40% maximum overheal on wearer" mostly works. In this video, I show that the reduced healing doesn't work (which includes less health from Medigun healing, Crossbow bolts, Dispensers/payload carts, health packs, and Mad Milk). I tested all healing sources just to test if the "wording of the negative attribute" was in-correct. BTW, I did check while playing on a Valve casual server. I did this recording while on my testing server, so the testing would be clean.