Hajrudin Coliseum:
Stage 1: Stall as you need and heal back with Perfect Hit.
Stage 3: just tank some hits and pass thru the next stage. Try to farm matching orbs on left column.
Leo: HP: 420K ATK: 5,016 CD : 1 (1)
Preemptive: 10 Hit Barrier (99 turns) + Slot shuffle [BLOCK]/[BADLY/BOMB]+ Lock orbs Captain & Middle Left & Bottom Right (3 turns) + Lock Friend Captain & Middle Right & Bottom Left (3 turns)
Below 70%HP: (interrupt) berserk (ATK-UP 1.5 + Haste) (1 turn)
Below 50%HP: (interrupt) berserk (ATK-UP 1.5 + Haste) (1 turn)
Below 20%HP: ATK 22,420
Sabo: HP: 362K ATK: 5,016 CD : 2 (2)
Preemptive: Anti-Delay (99 turns) + Anti-Heal debuff (10 turns)
End of 1st turn and every 2 turns: Switch Captain with a random sub unit (1 turn)
Mob: HP: 5 ATK: 4,250 CD : 1 (1)
Senor Pink: HP: 500K ATK: 5,052 CD : 1 (1)
Preemptive: Resilience buff (1 turns)
Every end of turn: Cut HP 50%HP after his ATK
Stage 4: Caribou
Turn 1: Activate Activate Aokiji + QCK Law to kill Caribou
and kill all mobs
Caribou: HP: 1.1M ATK: 4,104 CD : 1 (1)
Preemptive: Right column units slots seal (7 turns) + Immunity (99 turns)
End of 1st turn random action among:
- Cut HP 50%HP
- ATK 2,400+Poison (1,500DMG)
- ATK 6,666+Blindness (2 turns)
- Left Column Paralysis (1 turn)
Below 20%HP: ATK 19,582
Boss Stage: Hajrudin
Activate Magellan. Just tank 2-3 hits with Vergo, Going Luffy Senpai Ship and Barto (8-10 turns) wait for Toxic work.
Hajrudin: HP: 8.16M ATK: 29,920 CD : 1-3 (3)
Preemptive: 1 Hit Great barrier (20 turns) + DEF-UP (5 turns)
End of 1st turn: Cut HP 20% + All units paralysis (1 turns)
Below 50%HP: ATK 35,000 + Reduce chain multiplier 0.5
Below 20%HP: ATK 120K + Resilience buff (3 turns)
For Ambush Cavendish (https://youtu.be/QtbRZ2nmYwY)
Stage 4: Activate Magellen, then clear without get hit. Try to farm match orbs.
Boss stage:
Turn 1: Activate Aokiji + QCK Law
DO NOT PUT HIM BELOW 50%HP
Turn 2: Activate QCK Law to kill him
Please comment below if you have any question.