Home » Gaming » Streets of Rage Z: Megamix (OpenBoR) Gameplay with Kyo (beta test)

Streets of Rage Z: Megamix (OpenBoR) Gameplay with Kyo (beta test)

Written By Blaze Rhodon II on Wednesday, Sep 20, 2017 | 01:02 PM

 
I decided to start new project using the same technique as I create my playable characters. Now my characters has similar size as enemies. Some characters that I created I slightly rescaled with Rotsprite (John and Lenny) because they were bit too large. I created first stable beta version. Some enemies I left unchanged because right now I have no idea for which character I should replace them but i the future I will add more variety of enemies. Here is link to current beta version: http://www.mediafire.com/file/39nio876kin9ab9/Streets+of+Rage+Z+Megamix+by+Blaze+Rhodon+v2.0.zip. If you have any suggestions about creating enemies (or playable characters) write in the comments section. I'm open for your suggestions and I will gladly listen to you. Tracks used in this mod: 1. Akihi Motoyama, Mutsumi Ishimura, Keisuke Sugiyama, Yuki Mori "Abnormal Journey" Onechanbara Z2: Chaos OST 2. Manabu Namiki "Field 5" Black Rock Shooter: The Game OST 3. Pim van Riezen aka Greenhouse "Visitor" Amiga Protracker module.