e player guides William on missions through enclosed environments fighting both human enemies and supernatural beings called yokai: missions are self-contained, and selected from a menu rather than reached by navigating an open world. Shrines scattered through levels act as checkpoints, allowing players to save progress, replenish health and raise William's experience level through accrued experience points: doing this respawns all normal enemies within an area. Skill points acquired in combat can also be assigned at shrines
Combat is based around hack and slash combat, with William being able to attack enemies and block their attacks in turn. William can run, dodge and sprint, with these and combat actions draining his Ki stamina bar. When his Ki has been depleted, William is left vulnerable to attack. If timed right, William is able to replenish lost Ki with an action called "Ki pulse".[2][3] In combat, William can change between three Stances with most weapons, with each stance having different effects; High Stance causes higher damage while lowering defense, Low Stance allows for quick attacks and better defense, while Middle Stance balances elements of the other two Stances. Defeated enemies drop loot, which includes money and weapons. In addition to normal enemies, William can also summon Revenants, hostile ghosts based on other fallen players, to battle and gain experience and money. A cooperative multiplayer allows for other players to be summoned to help in battles.
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