I will be explaining the mechanics of the last boss in Desolate Tomb - Lord of the Flames. The mechanics and method we did this would be for 4 man as we only used 4 people for the lightning consumption. If you understand these mechanics, 6 man will be easy.
100-90% HP
-Normal attacks as we get closer to 90% he will jump to the furthest person. This will start the time bomb phase. He will mark the first 3 people who hit him at the start of the fight via a trail of flames. Those 3 people will have a 5 second count down timer. Once it hits 0 it will explode on their position (need to SS at 1s to avoid it) and then afterwards the boss will spit lava at their current location. Avoid being in the middle of the room as we do not want lava there.
-A roar will occur right after the last lava
Lightning Phase 1 90%
-At 90% it is the lightning phase (2 3 2 ). Marker is based on FURTHEST
- The boss will jump to the middle of the room
- #2 It will say the Lord of the Flame is watching someone. The Marker needs to be the furthest person in order to be marked. You’ll see this mask sort of symbol above the marker’s head.
- 2 lightning orbs will spawn, the tank and marker will consume one orb each. The tank will then stay close to the marker to share conductivity (otherwise the marker will die)
- The marker then gets close to the boss in order for the boss to grab him, if done correctly he gets an electric stack
- #3 he will jump onto the tank (the tank should stay in the middle of the room and ss). He will watch someone again (marker is furthest)
- The other 2 people (except tank and marker) will get the orbs and stand behind the marker
- The marker will stand close to the boss to get grabbed
- The boss will do 3 stomps, he must be cc’ed and grabbed. Hold the grab as long as possible.
- #2 repeat of the first #2 of 2 3 2 except no orbs spawn and just the people who took the orbs in #2 stand behind the marker
- Ends this first lightning phase with a roar
- If he’s not at 60% he will do normal attacks and time bombs until then
Lightning Phase 2 60%
- At 60% it is the 2nd lightning phase (3 2 3). Marker is based on CLOSEST
- The boss will jump to the middle of the room
- The marker needs to SS into the boss as he based the marker on who is closest to him
- #3 2 lightning orbs will spawn. The 2 people (except tank and marker) will get the orbs
- They must then stand behind the marker.
- Marker is closest to get grabbed
- #2 he will jump on the tank (again tank should be in the middle of the room),
- Everyone needs to ss out and marker ss in
- 2 lightning orbs will spawn, this time marker + tank will get the orbs
- Tank will stand near the marker
- Marker will be closest for the grab
- The boss will then try to do 3 stomps, he must be cced and grabbed as soon as he’s put down the marker needs to be closest to him
- #3 repeat of the first 3 except no orbs spawn and just the people who took the orbs in #3 stand close to the marker
- If he’s not at 30% he will do normal attacks and time bombs until then
Lightning Phase 3 30%
30% same as the 90% phase except on the last grab (#2) the marker avoids getting grabbed by iframes. Since each grab gives the boss an electric stack, he would be at 8 stacks currently. The last grab will give him 9 and thus enraging him.
Pro Tips:
- First 3 people who attack him will be marked for the time bomb.
- Designate a marker (typically range is best for this or a class with high mobility). The marker will be the one who gets grabbed by the boss and transfers the electric buff to him (damages him).
- Marker should hold the boss at either 12 or 6 o clock
- Lightning orbs will always spawn at 9 and 3 o clock. Note that the orbs will move towards the marker.
- Don’t ever range tank it. If range wants to tank they must be in melee range
- Party members should stay at least 3 meters away on the grab part to avoid getting grabbed by accident
- Remember that 2 stacks = instant death. You get 0.5 stacks from consuming the orb and 1 stack from sharing conductivity.
- Because of the stacks we have to do rotations. Rotations will be referred to as 2 and 3. 1st phase is 2 3 2. 2nd phase 3 2 3 and 3rd phase 2 3 2
- If you understand how to do this 4 man mechanic then 6 will be easy.
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Name: Eckogen
Server: Mushin
Guild: Vengeful
Credit: Blade and Soul, NCSoft, and NCWest.