So one fun difference Ryu gets in Volt compared to USFIV is being able to do j.MP as a neutral jump. Using it after a crumple gives more airtime for juggles and still leaves the opponent in a free juggle state.
1. j.K, s.HP xx Shoryuken, FADC, Hadouken, EX Hadouken, Ultra
2. j.K cr.LP x3, cr.HP xx EX Tatsumaki Senpukyaku, EX Hadouken, EX Tatsumaki Senpukyaku
3. FA lvl 3, Tatsumaki Senpukyaku (air), EX Shoryuken, FADC, j.MP, Ultra
4. FA lvl 3, cr.HP xx EX Hadouken, EX Tatsumaki Senpukyaku
5. j.K (CH), s.HP xx Hadouken, FADC, s.HP xx EX Tatsumaki Senpukyaku, EX Shoryuken, <stun>, FA lvl 3, j.P, Ultra
6. Shoryuken, EX Shoryuken, FADC, EX Shoryuken
7. j.K, cr.LP, s.HP xx Hadouken, EX FA lvl 2, j.P, EX Hadouken x2, Ultra
8. Tatsumaki Senpukyaku (air), j.P, EX Shoryuken, FADC, EX Tatsumaki Senpukyaku (air)
9. FA lvl 3 x2, EX Hadouken, EX Shoryuken, FADC, Ultra
10. j.P, Hadouken x2 xx Super, Ultra
11. Hadouken (meaty), cr.MK xx Hadouken, FADC, cr.LP x2, cr.MK xx Hadouken, FADC, Ultra
12. j.P, Hadouken, EX Shoryuken, FADC, EX Tatsumaki Senpukyaku (air), Ultra
13. j.P x2, EX Shoryuken, FADC, j.P, Ultra
14. j.K, s.HP xx Hadouken, EX FA lvl 2, s.HP xx EX Tatsumaki Senpukyaku, EX Tatsumaki Senpukyaku (air), Ultra
15. Collarbone Breaker (1 hit, CH), Shoryuken, FADC, Hadouken, FADC, Ultra
16. Tatsumaki Senpukyaku, Super
17. FA lvl 3, j.P, Shoryuken, FADC, j.P, EX Hadouken, Ultra
18. EX Hadouken (1 hit), FADC, j.P, EX Tatsumaki Senpukyaku (air), Ultra
Music: Through the Clover - Stonefield