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Ken Levine On 'Narrative Lego'

Written By GDC Festival of Gaming on Wednesday, Feb 10, 2016 | 12:18 PM

 
By breaking narrative down to its smallest yet non-abstract elements and finding ways to combine and recombine them, one could potentially build a nearly infinite array of narrative opportunities out of these small building blocks. In this GDC 2014 talk, BioShock co-creator Ken Levine explains how it's time to start exploring 'narrative Legos'. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Checkout our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference http://www.gdconf.com/